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Social Robotics

Designing and evaluating robot applications for education and society.

Projects involving interaction and collaboration between robots, humans, and learning environments — for peer¬†tutoring and rehabilitation.

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Telepresence & Virtual Reality

Immersive environments for teaching and learning.

Classroom applications of telepresence robotics, 360 degree video, and 3D immersive and augmented reality technologies.

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Narrative, New Media & Gaming

This is how we tell stories in the digital age.

Teaching focus on digital storytelling — through social media, mobile, gaming, robotics, artificial intelligence, and immersive environments.