Place-Based Learning Games


 
 
     

Upcoming Presentations


International Conference on Current Trends and Challenges in Education
 
The 2010 International Conference of Education, Research and Innovation (ICERI)
 
2011 Lilly Conference on College and University Teaching
 
Society for Information Technology & Teacher Education International Conference (SITE) 2011
 
Place-based augmented reality games are an emerging type of learning tool that combine field-based activities with location-based media, and utilize game-design principles and scenarios to establish rich real-world contexts for exposing students to scientific issues. In these simulations, students use location-aware handheld devices to receive information and explore the environmental in a field setting, with clues and data provided to them when in or around a pre-defined location.